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WORMHOLERS
ENGINE - Custom Engine
GENRE - Strategy
ROLE
Game Designer
UI/UX Designer
PLATFORM - PS4
ABOUT
BRIEF
Working in a diverse team, collaborate together to output the creation of a three-dimensional game. Apply skills & knowledge from the complex world of game design development acquired from previous work.
TEAM : (4)
2 Programmers
2 Designers
ABOUT THE PROJECT
Wormholers is a sci-fi turn-base strategy game for the PS4. The focus of the game is to grow your fleet of company ships exponentially and gather & sell as many resources as possible.
My main focus for this project was on the Game & UI/UX design. I was tasked with creating game design docs and designing the UI. Using Photoshop & Illustrator for the design docs and using Figma to provide a constantly updating UI prototype that the entire team could access and use as a point of reference.
FIGMA PROTOTYPE
Press this button to explore the prototype and its iterations!
DESIGN DOCUMENTS
Board Pieces & Resources
Early Gameplay
Upgrades
Board Pieces & Resources
1/5
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