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SKYRIM
UI REDESIGN
PROGRAM - Figma
UI/UX Designer
ROLE
ABOUT
BRIEF
Look at a UI system that you feel lacks in some way, then look at a UI system that you feel is better in some way or another. Attempt to redesign that original system with elements you like from the preferred system. Display the new system in Figma + a video explaining your journey.
TEAM : ME
1 Designer
ABOUT THE PROJECT
For this project we were told to take on a sort of role playing scenario. We were told to redesign a system with the idea in mind that we worked at the company that produced the game. With a limited time window we were told to address the issues and present it in a playable prototype format.
I've always kind of had an issue with the way that Skyrims skill UI system works. In my opinion it's very pretty and thematical however, I have always found that the actual UX of the system to be lacking so that's what I set out to address.
FIGMA PROTOTYPE
Press this button to explore the prototype!
VIDEO EXPLORATION
Feel free to check out the video exploration I made for this project!
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